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  • Home
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    • Issue 1
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Issue 1

Issue 1 - Architectural Visualisation Magazine

Issue 1 is packed full of incredible architectural visualisation imagery from a selection of the worlds most talented digital archviz artists. 


The print and digital magazine features 28 artists and studios, giving them the opportunity to tell the stories and secrets to their success.

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Take a look inside Issue One (Full digital E-MAG)

Featured Artists and Studios

Arqui9, Beauty and the Bit, Binyan Studios, Buildmedia, Carlotta Cominetti, Cristina Patanè, Csaba Banati, Ekoo Media, Elena V Miller, Eleven Visualisation, F10 Studio, Graphroot, Hayes Davidson, Karina Ponce, Kristina Jasutienê, Kilograph, Mogamma, Myles Montgomery, One to One Hundred, Panoptikon, Pureblink, RA Format, Recent Spaces, Susanna Määttä, The Boundary, Valentina Buruffo, Visulent, YRGO

A-Z of Contributing Artists

Other 3Disciple Magazine Features

SiNi Software - TIPS and TRICKS

Archviz Resources - INDEX and PLUGINS

Archviz Resources - INDEX and PLUGINS

The print and digital magazine has 12 pages of tips and tricks to get the most from SiNi Software's Autodesk 3ds Max plugins. These have been divided into 6 categories;

- The Basics. Getting started and setup.

- After Importing. Fixing CAD and REVIT geometry.

- Optimising Architectural Visualisation Scenes. Techniques to prepare imported assets.

- Using Proxies. Working with VRay and Corona proxies.

- Under Pressure. Speed up your workflow.

- Exporting your Work. Prepare 3D assets for game engines.

Archviz Resources - INDEX and PLUGINS

Archviz Resources - INDEX and PLUGINS

Archviz Resources - INDEX and PLUGINS

3Disciple print and digital magazine includes a global list of relevant resources to help you connect with your community and keep up to date with the latest industry tools. 


Global Architectural Visualisation Conferences and 3D Meetup Groups

Archviz Education (excludes online)

Archviz Awards and Competitions 

Archviz Organisations

Exclusive In-depth Autodesk 3ds Max Interview

The interview with Nicholas Fonta, head of 3ds Max product management at Autodesk answers many questions the industry has been asking for some time, including 'does Autodesk plan to kill off 3ds Max?'.

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